Large Town: Chyarà Viya Mîze

Chyarà Viya Mîze

Chyarà Viya Mîze
Example Wareneese architecture.
StateWarrenese Shogunate
ProvenceChyûyu̽ Lu̹sû Empire
Sub ProvenceChyûlàlà âyi Kingdom
RegionWhis Lönstir Heathland
Founded1312
Community LeaderLaird Treg̈ Trtheshë Trêyêv
Area7 km2 (2 mi2)
Average Yearly Temp10°C (50°F)
Average Elevation5260 m (17257 ft)
Average Yearly Precipitation295 cm/y (116 in/y)
Population1709
Population Density244 people per km2 (854 people per mi2)
Town AuraCharm
Naming
Native nameChyarà Viya Mîze
Pronunciation/ˈcarə/ /ˈvija/
Direct Translation[wild] [squirrel]
Translation[Not Yet Translated]

Chyarà Viya Mîze (/ˈcarə/ /ˈvija/ [wild] [squirrel]) is a subtropical Large Town located in Chyûlàlà âyi Kingdom, Chyûyu̽ Lu̹sû Empire, within the Warrenese Shogunate.

The name Chyarà Viya Mîze is derived from the Wareneese language, as Chyarà Viya Mîze was founded by Treg̈ Trtheshë, who was culturaly Wareneese.

Climate

Chyarà Viya Mîze has a yearly average temperature of 10°C (50°F), with its average temperature during the summer being a pleasant 24°C (75°F) and its average temperature during the winter being a freezing -4°C (25°F). Chyarà Viya Mîze receives an average of 295 cm/y (116 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Chyarà Viya Mîze covers an area of nearly 7 km2 (2 mi2), and an average elevation of 5260 m (17257 ft) above sea level.

Overview

Chyarà Viya Mîze was founded durring the early 14th century in fall of the year 1312, by Treg̈ Trtheshë. The establishment of Chyarà Viya Mîze was plagued by a lack of willing colonists. After attempts to pay people to resettle failed Treg̈ Trtheshë struck deals with nearby nations and communities to establish Chyarà Viya Mîze as a prison colony.

Chyarà Viya Mîze was built using the conventions of Wareneese durring the early 14th century. Naturaly, all settlmentss have their own look to them, and Chyarà Viya Mîze is no diffrent. The town's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Chyarà Viya Mîze is buildings are arranged arround a network of crampt carved bedrock streets which form a diagonal shaped grid, where each square verries in size given the proximity of the paralell streets forming each section. The ocasional smaller square has been used to construct a park, plaza, and other communal structures. The town emploies a series of defencive earthworks, spikes, and fences to provide some protection against wild beasts and smaller groups of intelegent foes. Chyarà Viya Mîze's minimaly adiquite are in an unremarkable state. To some, this is the ideal sate for defences to be in. In need of absoutly nothing, and ready to serve the town as needed.

Looking around Chyarà Viya Mîze you immediately realise that the locals are looking back at you. All of them. Everywhere you look somone is staring back at you analytically, looking over every inch of you, your gear, and your companions. As you get close to people, their hands move closer to their belt knife, or dagger. You may want to watch where you go and what you say...

Civic Infrastructure

Chyarà Viya Mîze has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Chyarà Viya Mîze has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Chyarà Viya Mîze. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Chyarà Viya Mîze's parks.

Chyarà Viya Mîze has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Chyarà Viya Mîze.

Chyarà Viya Mîze has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Chyarà Viya Mîze has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Chyarà Viya Mîze has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Chyarà Viya Mîze has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Chyarà Viya Mîze's public wards, blessings, and other arcane systems.

Chyarà Viya Mîze has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Chyarà Viya Mîze's natural decorations nor waterways.

Chyarà Viya Mîze has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Chyarà Viya Mîze has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Chyarà Viya Mîze has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

While Chyarà Viya Mîze might ostensibly be ruled by some other power, real control lies with the senior members of the local craft and labor guilds. Their decisions have the practical weight of law, and much of their time and effort is spent squeezing out competitors and parceling out economic opportunities in the community. Some guilds might have little or nothing to do with their original trade, and now exist purely as shells for political influence.

Chyarà Viya Mîze's mayor's house was built using a different architectural style from the rest of the town. The style used is inspired by the natural world, characterized by sinuous, sculptural, organic shapes, arches, curving lines, and sensual ornamentation. Common motifs included stylized versions of leaves, flowers, vines, insects, animals, and other natural elements. Decorative elements found on the inside and outside of buildings include intricate mosaic work, curved windows, and decorative trim work. .

Due to the actions of local Kami, spring is skipped in Chyarà Viya Mîze.

The Magmin near Chyarà Viya Mîze are known to be almost tame, such that they can be put to domestic use.

Chyarà Viya Mîze's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves sacrificing an animal to channel Transmutation energies of tier 2 via recitation of scripture.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 3
  • Farmers: 5
  • Farm Laborer: 10
  • Hunters: 6
  • Milk Maids: 4
  • Ranchers: 2
  • Ranch Hands: 4
  • Shepherds: 4
    • Farmland: 6853 m2
    • Cattle and Similar Creatures: 427
    • Poultry: 5127
    • Swine: 341
    • Sheep: 17
    • Goats: 3
    • Horses, Mounts, and Beasts of Burden: 170

Craftsmen

  • Arms and Toolmakers: 3
  • Blacksmiths: 4
  • Bookbinders: 2
  • Buckle-makers: 2
  • Cabinetmakers: 3
  • Candlemakers: 5
  • Carpenters: 6
  • Clothmakers: 4
  • Coach and Harness Makers: 1
  • Coopers: 4
  • Copper, Brass, Tin, Zinc, and Lead Workers: 2
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 3
  • Farrier: 10
  • Furriers: 1
  • Glassworkers: 5
  • Gunsmiths: 3
  • Harness-Makers: 1
  • Hatters: 3
  • Hosiery Workers: 1
  • Jewelers: 1
  • Leatherwrights: 4
  • Locksmiths: 1
  • Matchstick makers: 2
  • Musical Instrument Makers: 2
  • Painters, Structures and Fixtures: 2
  • Paper Workers: 2
  • Plasterers: 2
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 3
  • Scabbardmakers: 3
  • Scalemakers: 1
  • Scientific, Surgical, and Optical Instrument Makers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 5
  • Tailors: 9
  • Tanners: 2
  • Upholsterers: 2
  • Watchmakers: 2
  • Weavers: 5
  • Whitesmiths: 1

Merchants

  • Adventuring Goods Retellers: 1
  • Arcana Sellers: 1
  • Beer-Sellers: 2
  • Booksellers: 2
  • Butchers: 4
  • Chandlers: 4
  • Chicken Butchers: 4
  • Entrepreneurs: 1
  • Fine Clothiers: 4
  • Fishmongers: 4
  • Florists: 1
  • Potion Sellers: 2
  • Resellers: 6
  • Spice Merchants: 2
  • Wine-sellers: 3
  • Wheelwright: 2
  • Woodsellers: 1

Service workers

  • Bakers: 12
  • Barbers: 7
  • Coachmen: 2
  • Cooks: 7
  • Doctors: 3
  • Gamekeepers: 2
  • Grooms: 1
  • Hairdressers: 5
  • Healers: 4
  • Housekeepers: 5
  • Housemaids: 9
  • House Stewards: 4
  • Inns: 1
  • Laundry maids: 3
  • Maidservants: 5
  • Nursery Maids: 3
  • Pastrycooks: 5
  • Restaurateur: 8
  • Tavern Keepers: 8

Specialized Laborer

  • Ashworkers: 2
  • Bleachers: 1
  • Coal Heavers: 3
  • In-Town Couriers: 3
  • Long Haul Couriers: 3
  • Dockyard Workers: 3
  • Hay Merchants: 1
  • Leech Collectors: 4
  • Millers: 3
  • Miners: 4
  • Oilmen and Polishers: 2
  • Postmen: 3
  • Pure Finder: 2
  • Skinners: 5
  • Tosher: 2
  • Warehousemen: 5
  • Watercarriers: 3
  • Watermen, Bargemen, etc.: 5

Skilled Laborers

  • Accountants: 2
  • Alchemist: 2
  • Clerk: 3
  • Dentists: 1
  • Educators: 4
  • Engineers: 2
  • Gardeners: 1
  • Mages: 1
  • Plumbers: 1
  • Pharmacist: 2
  • Scientists: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 2
  • Civil Clerks: 3
  • Civic Iudex: 1
  • Consultants: 1
  • Exorcist: 3
  • Fixers: 2
  • Kami Clerk: 3
  • Landlords: 3
  • Lawyers: 1
  • Legend Keepers: 2
  • Militia Officers: 13
  • Monks, Monastic: 5
  • Monks, Civic: 5
  • Historian, Oral: 3
  • Historian, Textual: 2
  • Policemen, Sheriffs, etc.: 3
  • Priests: 7
  • Rangers: 2
  • Rat Catchers: 2
  • Scholars: 2
  • Spiritualist: 3
  • Storytellers: 5
  • Military Officers: 5

Cottage Industries

  • Brewers: 5
  • Comfort Services: 6
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 5
  • Needleworkers: 6
  • Potters: 2
  • Preserve Makers: 4
  • Quilters: 2
  • Seamsters: 9
  • Spinners: 4
  • Tinker: 1
  • Weaver: 4

Artists

  • Actors: 1
  • Bards: 2
  • Costumers: 1
  • Dancers: 2
  • Drafters: 1
  • Engravers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 5
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 6
  • Writers: 6

Produce Industries

  • Butter Churners: 6
  • Canners: 5
  • Cheesmakers: 5
  • Millers: 3
  • Picklers: 2
  • Smokers: 2
  • Stockmakers: 1
  • Tobacconists: 2
  • Tallowmakers: 3

556 of Chyarà Viya Mîze's population work within a Foundational Occupation.

1017 of Chyarà Viya Mîze's population do not work in a formal occupation, but do contribute to the local economy. 136 (8%) are noncontributers.

Points of Interest

POI

History

In time immemorial, reportedly some time during the late 2nd century the Kami spared the town from an attack. One of Chyarà Viya Mîze's local festivals commemorates this miracle.

History